1.+Creativity+and+Innovation

(Please list resources directly below the corresponding objective using a bulleted list.)
 * [[image:interactivenets:window-list-128x128.png width="36" height="36"]] Students demonstrate creative thinking, construct knowledge and develop innovative products and processes using technology.**

Students: a. apply existing knowledge to generate new ideas, products, or processes. b. create original works as a means of personal or group expression.
 * Comic Life for Windows - an application that you can drag pictures and put words with the pictures to explain a concept
 * Volcano/Earthquake slideshows - explain why volcanos occur, used PowerPoint
 * created a flyer to explain or retell a concept
 * iflash - flash cards and picture dictionaries
 * Garage Band - public service announcement about tobacco usage; text structures - read a picture book and took pictures of the pages and teacher read the book on a voice thread to listen to the book and look at the pictures on the screen
 * pod casts - sequenceing, author's purpose, elements of a story
 * Moodle - interactive log
 * WallWisher
 * makebeliefscomix.com - used to create comic strips to retell stories or retell life cycles in science[|Make Belief Comix]
 * Dr. Data[|**Dr. Data Blog**]
 * Scientific Method - created movies explaining the scientific method using flip videos
 * Digital Story Telling - five paragraph essay - used movie maker to read story and retell
 * Voice Thread - students created avatar to write what they were thankful for

c. use models and simulations to explore complex systems and issues.
 * [|Nova] wonder through the chambers and passageways of the great pyramids
 * songs that go with math concepts [|Percy Parker]
 * national library of virtual manipulatives to manipulate their thinking

d. identify trends and forecast possibilities.
 * [|Fortune 500 Stock Market Game] students track three stocks and anticipate trends in the market based on seasons, economy, and world events